Book Title: I Am 8-Bit
Publisher: Chronicle Books LLC
Writer: Jon M. Gibson
Release Date: 2006
Artists from all over the world come together to celebrate their love of videos games through original art inspired from video games classics from the arcade, Atari, and Nintendo heyday. Be it Donkey Kong, Mario Bros., Q-Bert, Zaxxon, or Dig Dug, video gamers everywhere unite and enjoy some great, fun art.
Jon M. Gibson helms this collection of art with a foreword by Chuck Klosterman. The art really does range all over in the collection and like much art, can be debated by critics and fans of the games portrayed. There is some great art in the book. There is also art that you look at and say..”Ugh”. It mostly comes from games in the ’80s and early ’90s, so younger video game fans might not appreciate the vintage games cover in the book.
Art like the art found in I am 8-Bit sometimes can be a bit frustrating in that you think “why didn’t I think of that”. It would make some clever wall art for a modern home and would definitely be a talker if guests came over. Of course now if you attempt to recreate it, it would just be copying.
The editor Jon M. Gibson wanted to recreate the wonder of an arcade from the ’80s and did a great job doing it. There are games you probably walked by in arcades hundreds of times but you forgot about, but they were important to someone. There are games you wish where in here (Kangaroo…come on I know it is a Donkey Kong rip-off but that game rocked), but they were omitted. Having released I am 8-Bit, it would be interesting to see a sequel or maybe even I am 16-Bit for children of the ’90s. If you love art and video games this book is a must. Even if you don’t, flip through for some creative works…you might not get everything, but it still can be appreciated. I Am 8-Bit was followed by Super iam8bit.